Saturday, July 12, 2014

Tail light testing

Made a couple of photoshop renders to visualize what kind of taillights to make. There is four options at the moment but I can't say I'm completely happy with any of them. The first and the second versions look rather neat but there is still left to improve.






Not much else has happened since last post. I mainly have tried to make the surfaces less bumpy and also I made small changes to the front "splitter" inside the bumper. Oh, and maxScript is awesome. I made a quick tool to let me select smoothing groups faster and also buttons to freeze and unfreeze selections.

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